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Unreal Engine template project(C++) for prototyping. Some plugins have been deactivated.

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🔨 Activated Plugins

💿 Installation

  • Put project folder in

    EpicGames/UE_{Version}/Templates
    
  • Run submodule command in project folder.

    git submodule update --init
    
  • Populate correct values for

    • UE5_DIR in vars.bat
    • UE5_SOURCE in .sublime-project

🔥 Example .bat Usages

  • Supports default UE Command-Line Arguments.

  • 🏷️ Build and Open Editor

    .\build && .\editor
    
  • 🏷️ Build and Open Editor (attach Log Console)

    .\build && .\editor -log
    
  • 🏷️ Launch playable game instance without loading up the editor

    .\editor -game -log -windowed -resx=1280 -resy=720