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Pull requests: df-mc/dragonfly
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session.go: use NetworkEncodeEntity, if available, and prevent adding…
#1053
opened Apr 17, 2025 by
AkmalFairuz
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dragonfly/server: Add item despawn delay for despawing items
#1052
opened Apr 16, 2025 by
NopeNotDark
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fix player can attack a dead entity & player can attack entity when dead
#1051
opened Apr 14, 2025 by
Blackjack200
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Optimize iterSubChunks bitwise operation by precomputing it
#1049
opened Apr 10, 2025 by
AkmalFairuz
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Prevent player from sending game mode update to their own session
#1042
opened Apr 6, 2025 by
AkmalFairuz
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handler_player_auth_input: Add safety check for excessive player move…
#1041
opened Apr 3, 2025 by
AkmalFairuz
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session/player.go: send UI inventory to keep it in-sync
#1040
opened Apr 2, 2025 by
Dasciam
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entity/firework_behaviour.go: remove unnecessary velocity update when attached
#1038
opened Apr 2, 2025 by
Dasciam
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Implementation of Beds & Respawn Anchors (Continuation of PR #938)
#1023
opened Mar 1, 2025 by
CJMustard1452
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Implement relative coordinate parsing using tilde (~) notation
#1022
opened Feb 28, 2025 by
AkmalFairuz
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call block.EntityInsider.EntityInside() for all entities
#1008
opened Feb 6, 2025 by
FDUTCH
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